Human-AI interaction design that keeps people in control.
I'm a Senior UX Designer experienced in HR-tech, enterprise SaaS and pharma. Now I focus on designing Human-AI interaction based on AI design guidelines, with applied knowledge of the EU AI Act's high-risk obligations. My recent MAS thesis was on Microsoft's Guidelines for Human-AI Interaction (HAX). Open to senior designer roles on teams designing AI products, in-house or for clients.
Currently hosting an AI Design learning group and organising Vibecoding Hackathons for women (both in Vienna).
Selected Work
Matching talents to jobs: designing high-risk AI before the rules were finished
Recruiters are busy. When hiring for a new position they often skip checking their pool, so they miss talents who would have been a great fit. Matching pool talents to crawled job ads surfaces them, and recruiters only review the matches. It also makes this a high-risk AI use case under the EU AI Act.
How AI design guidelines influence the user experience, usability and trust
What measurably changes when you apply Microsoft's HAX guidelines to conversational interfaces? Effects on usability, trust and perceived UX.

Talent Explorer: built around search, still in daily use a decade later
I designed the information architecture and UX of myVeeta's recruiter interface in 2014, centred on search so recruiters can find the right talent in large pools. It launched in 2015 and is still in daily use. A decade on, I audited its design debt and designed an accessible component library.

Experience
2014 — Present
Senior UX Designer & CS Manager
myVeeta / Talent Solutions GmbH
Concept, design and user research for two B2B2C HR SaaS products (Talent Explorer & myVeeta for talents), as the only designer on staff, from the startup's founding through market entry to its growth phase. Also covered support and, at times, QA, product management and customer success. Since 2024: led a platform redesign with a component library and accessibility reviews, and led the AI matching design, including EU AI Act compliance work.
Sep 2023 — Nov 2025
MAS, UX Management
FH Technikum Wien (with merit)
Thesis "AI design guidelines: measurable differences due to the application of the HAX-guidelines to conversational interfaces". It explores how applying Microsoft's Guidelines for Human-AI Interaction (HAX) affects usability metrics, perceived user experience and trust in AI-infused conversational interfaces. In-depth work on prototyping AI systems and user research in AI (AIAS-4, S-TIAS, Ease of Use, UEQ-S).
2009 — 2013
UX Designer
Vienna eMarketing Center (Self-employed – contracted by Pfizer)
Concept design for websites and apps (mobile and tablet), covering usability, information architecture and SEO. Workshop facilitation and consulting for national and international stakeholders, plus market requirements analysis. Also initiated and led a monthly internal talk and workshop series on design and usability.